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Cheka Man's Profile

Our Author's latest news and articles.

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- The Master

For Next Level: 96829xp of 126175xp complete.
96829xp

Hall of Honour

95 HoH

Golden

3 Golden

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45 Quests
- RANDOM
Organizations | 55xp

The Eyes of Yocasta

An elite unit dedicated to The Queen.

- RANDOM
Items | 38xp

7 problems with Maces

Even mighty maces sometimes have problems with them.

- RANDOM
Items | 140xp

The Xan-Axe

The Xan-Axe is said to be a wonderful weapon-those who wield this battle axe seemingly fell no fear. Until, that is, they put it down, if only for a short time.

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“ As they travel they notice a horrible rotten smell. As they travel it gets stronger and stronger forcing them to cover their noses and mouth less they choke on the horrible smell. Stream full of dead fish. Spawning trout die in mass quantities after they spawn littering areas with dead fish dying and deteriorating in the sun.”
Strolen
“ The city of Nausopol is built on stilts. Lots of very sturdy stilts and butresses, of course, because it rises about five hundred feet from the ocean. Even the most terrific of storms is only heard in the city as a distant cacophony of blasts as waves strike the solid stonework fathoms below. It has never been attacked because of its isolation and impregnability. It's not a place for the faint-hearted: vertigo and sea-sickness are not desirable traits. But when you are standing in the middle of the city there is no way you could tell that you were standing above an ocean, separated only by a gulf of air and a few stones. A thousand steps lead down from Nausopol to the floating docks. These docks are pitch-coated wooden and can be raised by winches during squalls. Trade with other cities and countries is good: Nausopol is built over a sunken atoll whose minerals are still mined by divers, and it was from this that it originally derived its wealth. But the principal method of getting to and from the city is by riding the giant sea-eagles which have been captured and bred for that very reason.”
ephemeralstability
“ A little way up the narrow valley, before they reach the woods, the PCs notice the squat, tumbledown buildings by the riverside. They are hardly big enough for a human to stand in, and the complex cogs and shafts that occupy the central cavity of one of the buildings are perplexing. What were these buildings? And how safe are they to explore? Alternatively a desolate place is the perfect setting for a derelict chapel or croft. There needn't be any actual physical encounter involved, but it adds atmosphere to a place to see its dead history. For instance, in the Outer Hebrides there are whole deserted villages which were razed to the ground by the English during the Clearances. Such stories give a setting authenticity and character.”
ephemeralstability
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